.. _html5-h: ======= html5.h ======= The C++ APIs in `html5.h `_ define the Emscripten low-level glue bindings to interact with HTML5 events from native code. .. tip:: The C++ APIs map closely to their :ref:`equivalent HTML5 JavaScript APIs `. The HTML5 specifications listed below provide additional detailed reference "over and above" the information provided in this document. In addition, the :ref:`test-example-code-html5-api` can be reviewed to see how the code is used. .. _specifications-html5-api: The HTML5 specifications for APIs that are mapped by **html5.h** include: - `DOM Level 3 Events: Keyboard, Mouse, Mouse Wheel, Resize, Scroll, Focus `_. - `Device Orientation Events for gyro and accelerometer `_. - `Screen Orientation Events for portrait/landscape handling `_. - `Fullscreen Events for browser canvas fullscreen modes transitioning `_. - `Pointer Lock Events for relative-mode mouse motion control `_. - `Vibration API for mobile device haptic vibration feedback control `_. - `Page Visibility Events for power management control `_. - `Touch Events `_. - `Gamepad API `_. - `Beforeunload event `_. - `WebGL context events `_. - `Animation and timing `_. - `Console `_. - `Throw `_. .. contents:: Table of Contents :local: :depth: 1 How to use this API =================== Most of these APIs use an event-based architecture; functionality is accessed by registering a callback function that will be called when the event occurs. .. note:: The Gamepad API is currently an exception, as only a polling API is available. For some APIs, both an event-based and a polling-based model are exposed. Registration functions ---------------------- The typical format of registration functions is as follows (some methods may omit various parameters): .. code-block:: cpp EMSCRIPTEN_RESULT emscripten_set_some_callback( const char *target, // ID of the target HTML element. void *userData, // User-defined data to be passed to the callback. EM_BOOL useCapture, // Whether or not to use capture. em_someevent_callback_func callback // Callback function. ); .. _target-parameter-html5-api: The ``target`` parameter is the ID of the HTML element to which the callback registration is to be applied. This field has the following special meanings: - ``EMSCRIPTEN_EVENT_TARGET_WINDOW``: The event listener is applied to the JavaScript ``window`` object. - ``EMSCRIPTEN_EVENT_TARGET_DOCUMENT``: The event listener is applied to the JavaScript ``document`` object. - ``EMSCRIPTEN_EVENT_TARGET_SCREEN``: The event listener is applied to the JavaScript ``window.screen`` object. - ``0`` or ``NULL``: If building with the option ``-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=1`` (default), ``NULL`` denotes an invalid element. If building with legacy option ``-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=0`` (not recommended), a default element is chosen automatically based on the event type. - ``#canvas``: If building with legacy option ``-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=0`` (not recommended), the event listener is applied to the Emscripten default WebGL canvas element. If building with the option ``-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=1`` (default), ``#canvas`` is interpreted as a CSS query selector: "the first element with CSS ID 'canvas'". - Any other string: A CSS selector lookup is performed to the DOM with the passed string, and the the event listener is applied to the first element that matches the query. If the above are insufficient for you, you can add custom mappings in JavaScript using something like .. code-block:: cpp specialHTMLTargets["!canvas"] = Module.canvas; That will let ``!canvas`` map to the canvas held in Module.canvas. (You can write that JavaScript in an ``EM_JS`` or ``EM_ASM`` block that happens before you call the registration function, for example.) .. _userdata-parameter-html5-api: The ``userData`` parameter is a user-defined value that is passed (unchanged) to the registered event callback. This can be used to, for example, pass a pointer to a C++ class or similarly to enclose the C API in a clean object-oriented manner. .. _usecapture-parameter-html5-api: The ``useCapture`` parameter maps to ``useCapture`` in `EventTarget.addEventListener `_. It indicates whether or not to initiate *capture*: if ``true`` the callback will be invoked only for the DOM capture and target phases; if ``false`` the callback will be triggered during the target and bubbling phases. See `DOM Level 3 Events `_ for a more detailed explanation. Most functions return the result using the type :c:data:`EMSCRIPTEN_RESULT`. Zero and positive values denote success. Negative values signal failure. None of the functions fail or abort by throwing a JavaScript or C++ exception. If a particular browser does not support the given feature, the value :c:data:`EMSCRIPTEN_RESULT_NOT_SUPPORTED` will be returned at the time the callback is registered. Callback functions ------------------ When the event occurs the callback is invoked with the relevant event "type" (for example :c:data:`EMSCRIPTEN_EVENT_CLICK`), a ``struct`` containing the details of the event that occurred, and the ``userData`` that was originally passed to the registration function. The general format of the callback function is: :: typedef EM_BOOL (*em_someevent_callback_func) // Callback function. Return true if event is "consumed". ( int eventType, // The type of event. const EmscriptenSomeEvent *someEvent, // Information about the event. void *userData // User data passed from the registration function. ); .. _callback-handler-return-em_bool-html5-api: Callback handlers that return an :c:data:`EM_BOOL` may specify ``true`` to signal that the handler *consumed* the event (this suppresses the default action for that event by calling its ``.preventDefault();`` member). Returning ``false`` indicates that the event was not consumed — the default browser event action is carried out and the event is allowed to pass on/bubble up as normal. Calling a registration function with a ``null`` pointer for the callback causes a de-registration of that callback from the given ``target`` element. All event handlers are also automatically unregistered when the C ``exit()`` function is invoked during the ``atexit`` handler pass. Either use the function :c:func:`emscripten_set_main_loop` or set ``Module.noExitRuntime = true;`` to make sure that leaving ``main()`` will not immediately cause an ``exit()`` and clean up the event handlers. .. _web-security-functions-html5-api: Functions affected by web security ---------------------------------- Some functions, including :c:func:`emscripten_request_pointerlock` and :c:func:`emscripten_request_fullscreen`, are affected by web security. While the functions can be called anywhere, the actual "requests" can only be raised inside the handler for a user-generated event (for example a key, mouse or touch press/release). When porting code, it may be difficult to ensure that the functions are called inside appropriate event handlers (so that the requests are raised immediately). As a convenience, developers can set ``deferUntilInEventHandler=true`` to automatically defer insecure requests until the user next presses a keyboard or mouse button. This simplifies porting, but often results in a poorer user experience. For example, the user must click once on the canvas to hide the pointer or transition to full screen. Where possible, the functions should only be called inside appropriate event handlers. Setting ``deferUntilInEventHandler=false`` causes the functions to abort with an error if the request is refused due to a security restriction: this is a useful mechanism for discovering instances where the functions are called outside the handler for a user-generated event. .. _test-example-code-html5-api: Test/Example code ----------------- The HTML5 test code demonstrates how to use this API: - `test_html5.c `_ - `test_html5_fullscreen.c `_ - `test_html5_mouse.c `_ General types ============= .. c:macro:: EM_BOOL This is the Emscripten type for a ``bool``. Possible values: .. c:macro:: EM_TRUE This is the Emscripten value for ``true``. .. c:macro:: EM_FALSE This is the Emscripten value for ``false``. .. c:macro:: EM_UTF8 This is the Emscripten type for a UTF8 string (maps to a ``char``). This is used for node names, element ids, etc. Function result values ====================== Most functions in this API return a result of type :c:data:`EMSCRIPTEN_RESULT`. None of the functions fail or abort by throwing a JavaScript or C++ exception. If a particular browser does not support the given feature, the value :c:data:`EMSCRIPTEN_RESULT_NOT_SUPPORTED` will be returned at the time the callback is registered. .. c:macro:: EMSCRIPTEN_RESULT This type is used to return the result of most functions in this API. Zero and positive values denote success, while negative values signal failure. Possible values are listed below. .. c:macro:: EMSCRIPTEN_RESULT_SUCCESS The operation succeeded. .. c:macro:: EMSCRIPTEN_RESULT_DEFERRED The requested operation cannot be completed now for :ref:`web security reasons`, and has been deferred for completion in the next event handler. .. c:macro:: EMSCRIPTEN_RESULT_NOT_SUPPORTED The given operation is not supported by this browser or the target element. This value will be returned at the time the callback is registered if the operation is not supported. .. c:macro:: EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED The requested operation could not be completed now for :ref:`web security reasons`. It failed because the user requested the operation not be deferred. .. c:macro:: EMSCRIPTEN_RESULT_INVALID_TARGET The operation failed because the specified target element is invalid. .. c:macro:: EMSCRIPTEN_RESULT_UNKNOWN_TARGET The operation failed because the specified target element was not found. .. c:macro:: EMSCRIPTEN_RESULT_INVALID_PARAM The operation failed because an invalid parameter was passed to the function. .. c:macro:: EMSCRIPTEN_RESULT_FAILED Generic failure result message, returned if no specific result is available. .. c:macro:: EMSCRIPTEN_RESULT_NO_DATA The operation failed because no data is currently available. Keys ==== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_KEYPRESS EMSCRIPTEN_EVENT_KEYDOWN EMSCRIPTEN_EVENT_KEYUP Emscripten key events. .. c:macro:: DOM_KEY_LOCATION The location of the key on the keyboard; one of the values below. .. c:macro:: DOM_KEY_LOCATION_STANDARD DOM_KEY_LOCATION_LEFT DOM_KEY_LOCATION_RIGHT DOM_KEY_LOCATION_NUMPAD Locations of the key on the keyboard. Struct ------ .. c:type:: EmscriptenKeyboardEvent The event structure passed in `keyboard events `_: ``keypress``, ``keydown`` and ``keyup``. Note that since the `DOM Level 3 Events spec `_ is very recent at the time of writing (2014-03), uniform support for the different fields in the spec is still in flux. Be sure to check the results in multiple browsers. See the `unmerged pull request #2222 `_ for an example of how to interpret the legacy key events. .. c:member:: EM_UTF8 key The printed representation of the pressed key. Maximum size 32 ``char`` (i.e. ``EM_UTF8 key[32]``). .. c:member:: EM_UTF8 code A string that identifies the physical key being pressed. The value is not affected by the current keyboard layout or modifier state, so a particular key will always return the same value. Maximum size 32 ``char`` (i.e. ``EM_UTF8 code[32]``). .. c:member:: unsigned long location Indicates the location of the key on the keyboard. One of the :c:data:`DOM_KEY_LOCATION ` values. .. c:member:: EM_BOOL ctrlKey EM_BOOL shiftKey EM_BOOL altKey EM_BOOL metaKey Specifies which modifiers were active during the key event. .. c:member:: EM_BOOL repeat Specifies if this keyboard event represents a repeated press. .. c:member:: EM_UTF8 locale A locale string indicating the configured keyboard locale. This may be an empty string if the browser or device doesn't know the keyboard's locale. Maximum size 32 char (i.e. ``EM_UTF8 locale[32]``). .. c:member:: EM_UTF8 charValue The following fields are values from previous versions of the DOM key events specifications. See `the character representation of the key `_. This is the field ``char`` from the docs, but renamed to ``charValue`` to avoid a C reserved word. Maximum size 32 ``char`` (i.e. ``EM_UTF8 charValue[32]``). .. warning:: This attribute has been dropped from DOM Level 3 events. .. c:member:: unsigned long charCode The Unicode reference number of the key; this attribute is used only by the keypress event. For keys whose ``char`` attribute contains multiple characters, this is the Unicode value of the first character in that attribute. .. warning:: This attribute is deprecated, you should use the field ``key`` instead, if available. .. c:member:: unsigned long keyCode A system and implementation dependent numerical code identifying the unmodified value of the pressed key. .. warning:: This attribute is deprecated, you should use the field ``key`` instead, if available. .. c:member:: unsigned long which A system and implementation dependent numeric code identifying the unmodified value of the pressed key; this is usually the same as ``keyCode``. .. warning:: This attribute is deprecated, you should use the field ``key`` instead, if available. Note thought that while this field is deprecated, the cross-browser support for ``which`` may be better than for the other fields, so experimentation is recommended. Read issue https://github.com/emscripten-core/emscripten/issues/2817 for more information. Callback functions ------------------ .. c:type:: em_key_callback_func Function pointer for the :c:func:`keypress callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_key_callback_func)(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData); :param int eventType: The type of :c:data:`key event `. :param keyEvent: Information about the key event that occurred. :type keyEvent: const EmscriptenKeyboardEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_keypress_callback(const char *target, void *userData, EM_BOOL useCapture, em_key_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_keydown_callback(const char *target, void *userData, EM_BOOL useCapture, em_key_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_keyup_callback(const char *target, void *userData, EM_BOOL useCapture, em_key_callback_func callback) Registers a callback function for receiving browser-generated keyboard input events. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_key_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| :see also: - https://developer.mozilla.org/en/DOM/Event/UIEvent/KeyEvent - http://www.javascriptkit.com/jsref/eventkeyboardmouse.shtml .. note:: To receive events, the element must be focusable, see https://github.com/emscripten-core/emscripten/pull/7484#issuecomment-437887001 Mouse ===== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_CLICK EMSCRIPTEN_EVENT_MOUSEDOWN EMSCRIPTEN_EVENT_MOUSEUP EMSCRIPTEN_EVENT_DBLCLICK EMSCRIPTEN_EVENT_MOUSEMOVE EMSCRIPTEN_EVENT_MOUSEENTER EMSCRIPTEN_EVENT_MOUSELEAVE Emscripten mouse events. Struct ------ .. c:type:: EmscriptenMouseEvent The event structure passed in `mouse events `_: `click `_, `mousedown `_, `mouseup `_, `dblclick `_, `mousemove `_, `mouseenter `_ and `mouseleave `_. .. c:member:: long screenX long screenY The coordinates relative to the browser screen coordinate system. .. c:member:: long clientX long clientY The coordinates relative to the viewport associated with the event. .. c:member:: EM_BOOL ctrlKey EM_BOOL shiftKey EM_BOOL altKey EM_BOOL metaKey Specifies which modifiers were active during the mouse event. .. c:member:: unsigned short button Identifies which pointer device button changed state (see `MouseEvent.button `_): - 0 : Left button - 1 : Middle button (if present) - 2 : Right button .. c:member:: unsigned short buttons A bitmask that indicates which combinations of mouse buttons were being held down at the time of the event. .. c:member:: long movementX long movementY; If pointer lock is active, these two extra fields give relative mouse movement since the last event. .. c:member:: long targetX long targetY These fields give the mouse coordinates mapped relative to the coordinate space of the target DOM element receiving the input events (Emscripten-specific extension). .. c:member:: long canvasX long canvasY These fields give the mouse coordinates mapped to the Emscripten canvas client area (Emscripten-specific extension). .. c:member:: long padding Internal, and can be ignored. .. note:: Implementers only: pad this struct to multiple of 8 bytes to make ``WheelEvent`` unambiguously align to 8 bytes. Callback functions ------------------ .. c:type:: em_mouse_callback_func Function pointer for the :c:func:`mouse event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_mouse_callback_func)(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData); :param int eventType: The type of :c:data:`mouse event `. :param mouseEvent: Information about the mouse event that occurred. :type mouseEvent: const EmscriptenMouseEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_click_callback(const char *target, void *userData, EM_BOOL useCapture, em_mouse_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_mousedown_callback(const char *target, void *userData, EM_BOOL useCapture, em_mouse_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_mouseup_callback(const char *target, void *userData, EM_BOOL useCapture, em_mouse_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_dblclick_callback(const char *target, void *userData, EM_BOOL useCapture, em_mouse_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_mousemove_callback(const char *target, void *userData, EM_BOOL useCapture, em_mouse_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_mouseenter_callback(const char *target, void *userData, EM_BOOL useCapture, em_mouse_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_mouseleave_callback(const char *target, void *userData, EM_BOOL useCapture, em_mouse_callback_func callback) Registers a callback function for receiving browser-generated `mouse input events `_. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_mouse_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_mouse_status(EmscriptenMouseEvent *mouseState) Returns the most recently received mouse event state. Note that for this function call to succeed, :c:func:`emscripten_set_xxx_callback ` must have first been called with one of the mouse event types and a non-zero callback function pointer to enable the Mouse state capture. :param EmscriptenMouseEvent* mouseState: The most recently received mouse event state. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Wheel ===== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_WHEEL Emscripten wheel event. .. c:macro:: DOM_DELTA_PIXEL The units of measurement for the delta must be pixels (from `spec `_). .. c:macro:: DOM_DELTA_LINE The units of measurement for the delta must be individual lines of text (from `spec `_). .. c:macro:: DOM_DELTA_PAGE The units of measurement for the delta must be pages, either defined as a single screen or as a demarcated page (from `spec `_). Struct ------ .. c:type:: EmscriptenWheelEvent The event structure passed in `mousewheel events `_. .. c:member:: EmscriptenMouseEvent mouse Specifies general mouse information related to this event. .. c:member:: double deltaX double deltaY double deltaZ Movement of the wheel on each of the axis. Note that these values may be fractional, so you should avoid simply casting them to integer, or it might result in scroll values of 0. The positive Y scroll direction is when scrolling the page downwards (page CSS pixel +Y direction), which corresponds to scrolling the mouse wheel downwards (away from the screen) on Windows, Linux, and also on macOS when the 'natural scroll' option is disabled. .. c:member:: unsigned long deltaMode One of the :c:data:`DOM_DELTA_` values that indicates the units of measurement for the delta values. Callback functions ------------------ .. c:type:: em_wheel_callback_func Function pointer for the :c:func:`wheel event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_wheel_callback_func)(int eventType, const EmscriptenWheelEvent *wheelEvent, void *userData); :param int eventType: The type of wheel event (:c:data:`EMSCRIPTEN_EVENT_WHEEL`). :param wheelEvent: Information about the wheel event that occurred. :type wheelEvent: const EmscriptenWheelEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_wheel_callback(const char *target, void *userData, EM_BOOL useCapture, em_wheel_callback_func callback) Registers a callback function for receiving browser-generated `mousewheel events `_. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_wheel_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| UI == Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_RESIZE EMSCRIPTEN_EVENT_SCROLL Emscripten UI events. Struct ------ .. c:type:: EmscriptenUiEvent The event structure passed in DOM element `UIEvent `_ events: `resize `_ and `scroll `_. .. c:member:: long detail Specifies additional detail/information about this event. .. c:member:: int documentBodyClientWidth int documentBodyClientHeight The clientWidth/clientHeight of the ``document.body`` element. .. c:member:: int windowInnerWidth int windowInnerHeight The innerWidth/innerHeight of the browser window. .. c:member:: int windowOuterWidth int windowOuterHeight; The outerWidth/outerHeight of the browser window. .. c:member:: int scrollTop int scrollLeft The page scroll position. Callback functions ------------------ .. c:type:: em_ui_callback_func Function pointer for the :c:func:`UI event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_ui_callback_func)(int eventType, const EmscriptenUiEvent *uiEvent, void *userData); :param int eventType: The type of UI event (:c:data:`EMSCRIPTEN_EVENT_RESIZE`). :param uiEvent: Information about the UI event that occurred. :type uiEvent: const EmscriptenUiEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_resize_callback(const char *target, void *userData, EM_BOOL useCapture, em_ui_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_scroll_callback(const char *target, void *userData, EM_BOOL useCapture, em_ui_callback_func callback) Registers a callback function for receiving DOM element `resize `_ and `scroll `_ events. .. note:: - For the ``resize`` callback, pass in target = 0 to get ``resize`` events from the ``Window`` object. - The DOM3 Events specification only requires that the ``Window`` object sends resize events. It is valid to register a ``resize`` callback on other DOM elements, but the browser is not required to fire ``resize`` events for these. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_ui_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Focus ===== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_BLUR EMSCRIPTEN_EVENT_FOCUS EMSCRIPTEN_EVENT_FOCUSIN EMSCRIPTEN_EVENT_FOCUSOUT Emscripten focus events. Struct ------ .. c:type:: EmscriptenFocusEvent The event structure passed in DOM element `blur `_, `focus `_, `focusin `_ and `focusout `_ events. .. c:member:: EM_UTF8 nodeName The `nodeName `_ of the target HTML Element. Maximum size 128 ``char`` (i.e. ``EM_UTF8 nodeName[128]``). .. c:member:: EM_UTF8 id The ID of the target element. Maximum size 128 ``char`` (i.e. ``EM_UTF8 id[128]``). Callback functions ------------------ .. c:type:: em_focus_callback_func Function pointer for the :c:func:`focus event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_focus_callback_func)(int eventType, const EmscriptenFocusEvent *focusEvent, void *userData); :param int eventType: The type of focus event (:c:data:`EMSCRIPTEN_EVENT_BLUR`). :param focusEvent: Information about the focus event that occurred. :type focusEvent: const EmscriptenFocusEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_blur_callback(const char *target, void *userData, EM_BOOL useCapture, em_focus_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_focus_callback(const char *target, void *userData, EM_BOOL useCapture, em_focus_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_focusin_callback(const char *target, void *userData, EM_BOOL useCapture, em_focus_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_focusout_callback(const char *target, void *userData, EM_BOOL useCapture, em_focus_callback_func callback) Registers a callback function for receiving DOM element `blur `_, `focus `_, `focusin `_ and `focusout `_ events. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_focus_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Device orientation ================== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_DEVICEORIENTATION Emscripten ``deviceorientation`` events. Struct ------ .. c:type:: EmscriptenDeviceOrientationEvent The event structure passed in the `deviceorientation `_ event. .. c:member:: double alpha double beta double gamma The `orientation `_ of the device in terms of the transformation from a coordinate frame fixed on the Earth to a coordinate frame fixed in the device. The image (source: `dev.opera.com `_) and definitions below illustrate the co-ordinate frame: - :c:type:`~EmscriptenDeviceOrientationEvent.alpha`: the rotation of the device around the Z axis. - :c:type:`~EmscriptenDeviceOrientationEvent.beta`: the rotation of the device around the X axis. - :c:type:`~EmscriptenDeviceOrientationEvent.gamma`: the rotation of the device around the Y axis. .. image:: device-orientation-axes.png :target: https://developer.mozilla.org/en-US/Apps/Build/gather_and_modify_data/responding_to_device_orientation_changes#Device_Orientation_API :alt: Image of device showing X, Y, Z axes .. c:member:: EM_BOOL absolute If ``false``, the orientation is only relative to some other base orientation, not to the fixed coordinate frame. Callback functions ------------------ .. c:type:: em_deviceorientation_callback_func Function pointer for the :c:func:`orientation event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_deviceorientation_callback_func)(int eventType, const EmscriptenDeviceOrientationEvent *deviceOrientationEvent, void *userData); :param int eventType: The type of orientation event (:c:data:`EMSCRIPTEN_EVENT_DEVICEORIENTATION`). :param deviceOrientationEvent: Information about the orientation event that occurred. :type deviceOrientationEvent: const EmscriptenDeviceOrientationEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_deviceorientation_callback(void *userData, EM_BOOL useCapture, em_deviceorientation_callback_func callback) Registers a callback function for receiving the `deviceorientation `_ event. :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_deviceorientation_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_deviceorientation_status(EmscriptenDeviceOrientationEvent *orientationState) Returns the most recently received ``deviceorientation`` event state. Note that for this function call to succeed, :c:func:`emscripten_set_deviceorientation_callback` must have first been called with one of the mouse event types and a non-zero callback function pointer to enable the ``deviceorientation`` state capture. :param orientationState: The most recently received ``deviceorientation`` event state. :type orientationState: EmscriptenDeviceOrientationEvent* :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Device motion ============= Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_DEVICEMOTION Emscripten `devicemotion `_ event. Struct ------ .. c:type:: EmscriptenDeviceMotionEvent The event structure passed in the `devicemotion `_ event. .. c:member:: double accelerationX double accelerationY double accelerationZ Acceleration of the device excluding gravity. .. c:member:: double accelerationIncludingGravityX double accelerationIncludingGravityY double accelerationIncludingGravityZ Acceleration of the device including gravity. .. c:member:: double rotationRateAlpha double rotationRateBeta double rotationRateGamma The rotational delta of the device. .. c:member:: int supportedFields A bitfield that is a combination of EMSCRIPTEN_DEVICE_MOTION_EVENT_SUPPORTS_* fields that specifies the different fields of this structure that the current browser supports. If for example the EMSCRIPTEN_DEVICE_MOTION_EVENT_SUPPORTS_ACCELERATION bit is not present in this field, then the accelerationX/Y/Z fields of this structure should be assumed to not be valid. Callback functions ------------------ .. c:type:: em_devicemotion_callback_func Function pointer for the :c:func:`devicemotion event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_devicemotion_callback_func)(int eventType, const EmscriptenDeviceMotionEvent *deviceMotionEvent, void *userData); :param int eventType: The type of devicemotion event (:c:data:`EMSCRIPTEN_EVENT_DEVICEMOTION`). :param deviceMotionEvent: Information about the devicemotion event that occurred. :type deviceMotionEvent: const EmscriptenDeviceMotionEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_devicemotion_callback(void *userData, EM_BOOL useCapture, em_devicemotion_callback_func callback) Registers a callback function for receiving the `devicemotion `_ event. :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_devicemotion_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_devicemotion_status(EmscriptenDeviceMotionEvent *motionState) Returns the most recently received `devicemotion `_ event state. Note that for this function call to succeed, :c:func:`emscripten_set_devicemotion_callback` must have first been called with one of the mouse event types and a non-zero callback function pointer to enable the ``devicemotion`` state capture. :param motionState: The most recently received ``devicemotion`` event state. :type motionState: EmscriptenDeviceMotionEvent* :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Orientation =========== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_ORIENTATIONCHANGE Emscripten `orientationchange `_ event. .. c:macro:: EMSCRIPTEN_ORIENTATION_PORTRAIT_PRIMARY Primary portrait mode orientation. .. c:macro:: EMSCRIPTEN_ORIENTATION_PORTRAIT_SECONDARY Secondary portrait mode orientation. .. c:macro:: EMSCRIPTEN_ORIENTATION_LANDSCAPE_PRIMARY Primary landscape mode orientation. .. c:macro:: EMSCRIPTEN_ORIENTATION_LANDSCAPE_SECONDARY Secondary landscape mode orientation. Struct ------ .. c:type:: EmscriptenOrientationChangeEvent The event structure passed in the `orientationchange `_ event. .. c:member:: int orientationIndex One of the :c:type:`EM_ORIENTATION_PORTRAIT_xxx ` fields, or -1 if unknown. .. c:member:: int orientationAngle Emscripten-specific extension: Some browsers refer to ``window.orientation``, so report that as well. Orientation angle in degrees. 0: "default orientation", i.e. default upright orientation to hold the mobile device in. Could be either landscape or portrait. Callback functions ------------------ .. c:type:: em_orientationchange_callback_func Function pointer for the :c:func:`orientationchange event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_orientationchange_callback_func)(int eventType, const EmscriptenOrientationChangeEvent *orientationChangeEvent, void *userData); :param int eventType: The type of orientationchange event (:c:data:`EMSCRIPTEN_EVENT_ORIENTATIONCHANGE`). :param orientationChangeEvent: Information about the orientationchange event that occurred. :type orientationChangeEvent: const EmscriptenOrientationChangeEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_orientationchange_callback(void *userData, EM_BOOL useCapture, em_orientationchange_callback_func callback) Registers a callback function for receiving the `orientationchange `_ event. :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_orientationchange_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_orientation_status(EmscriptenOrientationChangeEvent *orientationStatus) Returns the current device orientation state. :param orientationStatus: The most recently received orientation state. :type orientationStatus: EmscriptenOrientationChangeEvent* :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_lock_orientation(int allowedOrientations) Locks the screen orientation to the given set of :c:data:`allowed orientations `. :param int allowedOrientations: A bitfield set of :c:data:`EMSCRIPTEN_ORIENTATION_xxx ` flags. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_unlock_orientation(void) Removes the orientation lock so the screen can turn to any orientation. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Fullscreen ========== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_FULLSCREENCHANGE Emscripten `fullscreenchange `_ event. .. c:macro:: EMSCRIPTEN_FULLSCREEN_SCALE An enum-like type which specifies how the Emscripten runtime should treat the CSS size of the target element when displaying it in fullscreen mode via calls to functions :c:func:`emscripten_request_fullscreen_strategy` and :c:func:`emscripten_enter_soft_fullscreen`. .. c:macro:: EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT Specifies that the DOM element should not be resized by Emscripten runtime when transitioning between fullscreen and windowed modes. The browser will be responsible for scaling the DOM element to the fullscreen size. The proper browser behavior in this mode is to stretch the element to fit the full display ignoring aspect ratio, but at the time of writing, browsers implement different behavior here. See the discussion at https://github.com/emscripten-core/emscripten/issues/2556 for more information. .. c:macro:: EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH Specifies that the Emscripten runtime should explicitly stretch the CSS size of the target element to cover the whole screen when transitioning to fullscreen mode. This will change the aspect ratio of the displayed content. .. c:macro:: EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT Specifies that the Emscripten runtime should explicitly scale the CSS size of the target element to cover the whole screen, while adding either vertical or horizontal black letterbox padding to preserve the aspect ratio of the content. The aspect ratio that is used here is the render target size of the canvas element. To change the desired aspect ratio, call :c:func:`emscripten_set_canvas_element_size` before entering fullscreen mode. .. c:macro:: EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE An enum-like type which specifies how the Emscripten runtime should treat the pixel size (render target resolution) of the target canvas element when displaying it in fullscreen mode via calls to functions :c:func:`emscripten_request_fullscreen_strategy` and :c:func:`emscripten_enter_soft_fullscreen`. To better understand the underlying distinction between the CSS size of a canvas element versus the render target size of a canvas element, see https://www.khronos.org/webgl/wiki/HandlingHighDPI. .. c:macro:: EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE Specifies that the Emscripten runtime should not do any changes to the render target resolution of the target canvas element that is displayed in fullscreen mode. Use this mode when your application is set up to render to a single fixed resolution that cannot be changed under any condition. .. c:macro:: EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF Specifies that the Emscripten runtime should resize the render target of the canvas element to match 1:1 with the CSS size of the element in fullscreen mode. On high DPI displays (`window.devicePixelRatio` > 1), the CSS size is not the same as the physical screen resolution of the device. Call :c:func:`emscripten_get_device_pixel_ratio` to obtain the pixel ratio between CSS pixels and actual device pixels of the screen. Use this mode when you want to render to a pixel resolution that is DPI-independent. .. c:macro:: EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF Specifies that the Emscripten runtime should resize the canvas render target size to match 1:1 with the physical screen resolution on the device. This corresponds to high definition displays on retina iOS and other mobile and desktop devices with high DPI. Use this mode to match and render 1:1 to the native display resolution. .. c:macro:: EMSCRIPTEN_FULLSCREEN_FILTERING An enum-like type that specifies what kind of image filtering algorithm to apply to the element when it is presented in fullscreen mode. .. c:macro:: EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT Specifies that the image filtering mode should not be changed from the existing setting in the CSS style. .. c:macro:: EMSCRIPTEN_FULLSCREEN_FILTERING_NEAREST Applies a CSS style to the element that displays the content using a nearest-neighbor image filtering algorithm in fullscreen mode. .. c:macro:: EMSCRIPTEN_FULLSCREEN_FILTERING_BILINEAR Applies a CSS style to the element that displays the content using a bilinear image filtering algorithm in fullscreen mode. This is the default browser behavior. Struct ------ .. c:type:: EmscriptenFullscreenChangeEvent The event structure passed in the `fullscreenchange `_ event. .. c:member:: EM_BOOL isFullscreen Specifies whether an element on the browser page is currently fullscreen. .. c:member:: EM_BOOL fullscreenEnabled Specifies if the current page has the ability to display elements fullscreen. .. c:member:: EM_UTF8 nodeName The `nodeName `_ of the target HTML Element that is in full screen mode. Maximum size 128 ``char`` (i.e. ``EM_UTF8 nodeName[128]``). If ``isFullscreen`` is ``false``, then ``nodeName``, ``id`` and ``elementWidth`` and ``elementHeight`` specify information about the element that just exited fullscreen mode. .. c:member:: EM_UTF8 id The ID of the target HTML element that is in full screen mode. Maximum size 128 ``char`` (i.e. ``EM_UTF8 id[128]``). .. c:member:: int elementWidth int elementHeight The new pixel size of the element that changed fullscreen status. .. c:member:: int screenWidth int screenHeight The size of the whole screen, in pixels. .. c:type:: EmscriptenFullscreenStrategy The options structure that is passed in to functions :c:func:`emscripten_request_fullscreen_strategy` and :c:func:`emscripten_enter_soft_fullscreen` to configure how the target element should be displayed in fullscreen mode. .. c:member:: EMSCRIPTEN_FULLSCREEN_SCALE scaleMode Specifies the rule how the CSS size (the displayed size) of the target element is resized when displayed in fullscreen mode. .. c:member:: EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE canvasResolutionScaleMode Specifies how the render target size (the pixel resolution) of the target element is adjusted when displayed in fullscreen mode. .. c:member:: EMSCRIPTEN_FULLSCREEN_FILTERING filteringMode Specifies the image filtering algorithm to apply to the element in fullscreen mode. .. c:member:: em_canvasresized_callback_func canvasResizedCallback If nonzero, points to a user-provided callback function which will be called whenever either the CSS or the canvas render target size changes. Use this callback to reliably obtain information about canvas resize events. .. c:member:: void *canvasResizedCallbackUserData Stores a custom data field which will be passed to all calls to the user-provided callback function. Callback functions ------------------ .. c:type:: em_fullscreenchange_callback_func Function pointer for the :c:func:`fullscreen event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_fullscreenchange_callback_func)(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData); :param int eventType: The type of fullscreen event (:c:data:`EMSCRIPTEN_EVENT_FULLSCREENCHANGE`). :param fullscreenChangeEvent: Information about the fullscreen event that occurred. :type fullscreenChangeEvent: const EmscriptenFullscreenChangeEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_fullscreenchange_callback(const char *target, void *userData, EM_BOOL useCapture, em_fullscreenchange_callback_func callback) Registers a callback function for receiving the `fullscreenchange `_ event. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_fullscreenchange_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_fullscreen_status(EmscriptenFullscreenChangeEvent *fullscreenStatus) Returns the current page `fullscreen `_ state. :param fullscreenStatus: The most recently received fullscreen state. :type fullscreenStatus: EmscriptenFullscreenChangeEvent* :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_request_fullscreen(const char *target, EM_BOOL deferUntilInEventHandler) Requests the given target element to transition to full screen mode. .. note:: This function can be called anywhere, but for web security reasons its associated *request* can only be raised inside the event handler for a user-generated event (for example a key, mouse or touch press/release). This has implications for porting and the value of ``deferUntilInEventHandler`` — see :ref:`web-security-functions-html5-api` for more information. .. note:: This function only performs a fullscreen request without changing any parameters of the DOM element that is to be displayed in fullscreen mode. At the time of writing, there are differences in how browsers present elements in fullscreen mode. For more information, read the discussion at https://github.com/emscripten-core/emscripten/issues/2556. To display an element in fullscreen mode in a way that is consistent across browsers, prefer calling the function :c:func:`emscripten_request_fullscreen_strategy` instead. This function is best called only in scenarios where the preconfigured presets defined by :c:func:`emscripten_request_fullscreen_strategy` conflict with the developer's use case in some way. :param target: |target-parameter-doc| :type target: const char* :param EM_BOOL deferUntilInEventHandler: If ``true`` requests made outside of a user-generated event handler are automatically deferred until the user next presses a keyboard or mouse button. If ``false`` the request will fail if called outside of a user-generated event handler. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: **EMSCRIPTEN_RESULT** .. c:function:: EMSCRIPTEN_RESULT emscripten_request_fullscreen_strategy(const char *target, EM_BOOL deferUntilInEventHandler, const EmscriptenFullscreenStrategy *fullscreenStrategy) Requests the given target element to transition to full screen mode, using a custom presentation mode for the element. This function is otherwise the same as :c:func:`emscripten_request_fullscreen`, but this function adds options to control how resizing and aspect ratio, and ensures that the behavior is consistent across browsers. .. note:: This function makes changes to the DOM to satisfy consistent presentation across browsers. These changes have been designed to intrude as little as possible, and the changes are cleared once windowed browsing is restored. If any of these changes are conflicting, see the function :c:func:`emscripten_request_fullscreen` instead, which performs a bare fullscreen request without any modifications to the DOM. :param fullscreenStrategy: [in] Points to a configuration structure filled by the caller which specifies display options for the fullscreen mode. :type fullscreenStrategy: const EmscriptenFullscreenStrategy* .. c:function:: EMSCRIPTEN_RESULT emscripten_exit_fullscreen(void) Returns back to windowed browsing mode from a proper fullscreen mode. Do not call this function to attempt to return to windowed browsing mode from a soft fullscreen mode, or vice versa. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_enter_soft_fullscreen(const char *target, const EmscriptenFullscreenStrategy *fullscreenStrategy) Enters a "soft" fullscreen mode, where the given target element is displayed in the whole client area of the page and all other elements are hidden, but does not actually request fullscreen mode for the browser. This function is useful in cases where the actual Fullscreen API is not desirable or needed, for example in packaged apps for Firefox OS, where applications essentially already cover the whole screen. Pressing the esc button does not automatically exit the soft fullscreen mode. To return to windowed presentation mode, manually call the function :c:func:`emscripten_exit_soft_fullscreen`. .. c:function:: EMSCRIPTEN_RESULT emscripten_exit_soft_fullscreen() Returns back to windowed browsing mode from a soft fullscreen mode. Do not call this function to attempt to return to windowed browsing mode from a real fullscreen mode, or vice versa. Pointerlock =========== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_POINTERLOCKCHANGE Emscripten `pointerlockchange `_ event. .. c:macro:: EMSCRIPTEN_EVENT_POINTERLOCKERROR Emscripten `pointerlockerror `_ event. Struct ------ .. c:type:: EmscriptenPointerlockChangeEvent The event structure passed in the `pointerlockchange `_ event. .. c:member:: EM_BOOL isActive Specifies whether an element on the browser page currently has pointer lock enabled. .. c:member:: EM_UTF8 nodeName The `nodeName `_ of the target HTML Element that has the pointer lock active. Maximum size 128 ``char`` (i.e. ``EM_UTF8 nodeName[128]``). .. c:member:: EM_UTF8 id The ID of the target HTML element that has the pointer lock active. Maximum size 128 ``char`` (i.e. ``EM_UTF8 id[128]``). Callback functions ------------------ .. c:type:: em_pointerlockchange_callback_func Function pointer for the :c:func:`pointerlockchange event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_pointerlockchange_callback_func)(int eventType, const EmscriptenPointerlockChangeEvent *pointerlockChangeEvent, void *userData); :param int eventType: The type of pointerlockchange event (:c:data:`EMSCRIPTEN_EVENT_POINTERLOCKCHANGE`). :param pointerlockChangeEvent: Information about the pointerlockchange event that occurred. :type pointerlockChangeEvent: const EmscriptenPointerlockChangeEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| .. c:type:: em_pointerlockerror_callback_func Function pointer for the :c:func:`pointerlockerror event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_pointerlockerror_callback_func)(int eventType, const void *reserved, void *userData); :param int eventType: The type of pointerlockerror event (:c:data:`EMSCRIPTEN_EVENT_POINTERLOCKERROR`). :param const void* reserved: Reserved for future use; pass in 0. :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_pointerlockchange_callback(const char *target, void *userData, EM_BOOL useCapture, em_pointerlockchange_callback_func callback) Registers a callback function for receiving the `pointerlockchange `_ event. Pointer lock hides the mouse cursor and exclusively gives the target element relative mouse movement events via the `mousemove `_ event. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_pointerlockchange_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_set_pointerlockerror_callback(const char *target, void *userData, EM_BOOL useCapture, em_pointerlockerror_callback_func callback) Registers a callback function for receiving the `pointerlockerror `_ event. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_pointerlockerror_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_pointerlock_status(EmscriptenPointerlockChangeEvent *pointerlockStatus) Returns the current page pointerlock state. :param EmscriptenPointerlockChangeEvent* pointerlockStatus: The most recently received pointerlock state. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_request_pointerlock(const char *target, EM_BOOL deferUntilInEventHandler) Requests the given target element to grab pointerlock. .. note:: This function can be called anywhere, but for web security reasons its associated *request* can only be raised inside the event handler for a user-generated event (for example a key, mouse or touch press/release). This has implications for porting and the value of ``deferUntilInEventHandler`` — see :ref:`web-security-functions-html5-api` for more information. :param target: |target-parameter-doc| :type target: const char* :param EM_BOOL deferUntilInEventHandler: If ``true`` requests made outside of a user-generated event handler are automatically deferred until the user next presses a keyboard or mouse button. If ``false`` the request will fail if called outside of a user-generated event handler. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_exit_pointerlock(void) Exits pointer lock state and restores the mouse cursor to be visible again. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Visibility ========== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_VISIBILITYCHANGE Emscripten `visibilitychange `__ event. .. c:macro:: EMSCRIPTEN_VISIBILITY_HIDDEN The document is `hidden `_ (not visible). .. c:macro:: EMSCRIPTEN_VISIBILITY_VISIBLE The document is at least partially `visible `_. .. c:macro:: EMSCRIPTEN_VISIBILITY_PRERENDER The document is loaded off screen and not visible (`prerender `_). .. c:macro:: EMSCRIPTEN_VISIBILITY_UNLOADED The document is to be `unloaded `_. Struct ------ .. c:type:: EmscriptenVisibilityChangeEvent The event structure passed in the `visibilitychange `__ event. .. c:member:: EM_BOOL hidden If true, the current browser page is now hidden. .. c:member:: int visibilityState Specifies a more fine-grained state of the current page visibility status. One of the :c:type:`EMSCRIPTEN_VISIBILITY_ ` values. Callback functions ------------------ .. c:type:: em_visibilitychange_callback_func Function pointer for the :c:func:`visibilitychange event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_visibilitychange_callback_func)(int eventType, const EmscriptenVisibilityChangeEvent *visibilityChangeEvent, void *userData); :param int eventType: The type of ``visibilitychange`` event (:c:data:`EMSCRIPTEN_VISIBILITY_HIDDEN`). :param visibilityChangeEvent: Information about the ``visibilitychange`` event that occurred. :type visibilityChangeEvent: const EmscriptenVisibilityChangeEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_visibilitychange_callback(void *userData, EM_BOOL useCapture, em_visibilitychange_callback_func callback) Registers a callback function for receiving the `visibilitychange `_ event. :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_visibilitychange_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_visibility_status(EmscriptenVisibilityChangeEvent *visibilityStatus) Returns the current page visibility state. :param EmscriptenVisibilityChangeEvent* visibilityStatus: The most recently received page visibility state. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Touch ===== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_TOUCHSTART EMSCRIPTEN_EVENT_TOUCHEND EMSCRIPTEN_EVENT_TOUCHMOVE EMSCRIPTEN_EVENT_TOUCHCANCEL Emscripten touch events. Struct ------ .. c:type:: EmscriptenTouchPoint Specifies the status of a single `touch point `_ on the page. .. c:member:: long identifier An identification number for each touch point. .. c:member:: long screenX long screenY The touch coordinate relative to the whole screen origin, in pixels. .. c:member:: long clientX long clientY The touch coordinate relative to the viewport, in pixels. .. c:member:: long pageX long pageY The touch coordinate relative to the viewport, in pixels, and including any scroll offset. .. c:member:: EM_BOOL isChanged Specifies whether the touch point changed during this event. .. c:member:: EM_BOOL onTarget Specifies whether this touch point is still above the original target on which it was initially pressed. .. c:member:: long targetX long targetY These fields give the touch coordinates mapped relative to the coordinate space of the target DOM element receiving the input events (Emscripten-specific extension). .. c:member:: long canvasX long canvasY The touch coordinates mapped to the Emscripten canvas client area, in pixels (Emscripten-specific extension). .. c:type:: EmscriptenTouchEvent Specifies the data of a single `touchevent `_. .. c:member:: int numTouches The number of valid elements in the touches array. .. c:member:: EM_BOOL ctrlKey EM_BOOL shiftKey EM_BOOL altKey EM_BOOL metaKey Specifies which modifiers were active during the touch event. .. c:member:: EmscriptenTouchPoint touches[32] An array of currently active touches, one for each finger. Callback functions ------------------ .. c:type:: em_touch_callback_func Function pointer for the :c:func:`touch event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_touch_callback_func)(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData); :param int eventType: The type of touch event (:c:data:`EMSCRIPTEN_EVENT_TOUCHSTART`). :param touchEvent: Information about the touch event that occurred. :type touchEvent: const EmscriptenTouchEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_touchstart_callback(const char *target, void *userData, EM_BOOL useCapture, em_touch_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_touchend_callback(const char *target, void *userData, EM_BOOL useCapture, em_touch_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_touchmove_callback(const char *target, void *userData, EM_BOOL useCapture, em_touch_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_touchcancel_callback(const char *target, void *userData, EM_BOOL useCapture, em_touch_callback_func callback) Registers a callback function for receiving `touch events `__ : `touchstart `_, `touchend `_, `touchmove `_ and `touchcancel `_. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_touch_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Gamepad ======= Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_GAMEPADCONNECTED EMSCRIPTEN_EVENT_GAMEPADDISCONNECTED Emscripten gamepad_ events. Struct ------ .. c:type:: EmscriptenGamepadEvent Represents the current snapshot state of a gamepad_. .. c:member:: double timestamp Absolute wallclock time when the data was recorded (milliseconds). .. c:member:: int numAxes The number of valid axis entries in the ``axis`` array. .. c:member:: int numButtons The number of valid button entries in the analogButton and digitalButton arrays. .. c:member:: double axis[64] The analog state of the gamepad axes, in the range [-1, 1]. .. c:member:: double analogButton[64] The analog state of the gamepad buttons, in the range [0, 1]. .. c:member:: EM_BOOL digitalButton[64] The digital state of the gamepad buttons, either 0 or 1. .. c:member:: EM_BOOL connected Specifies whether this gamepad is connected to the browser page. .. c:member:: long index An ordinal associated with this gamepad, zero-based. .. c:member:: EM_UTF8 id An ID for the brand or style of the connected gamepad device. Typically, this will include the USB vendor and a product ID. Maximum size 64 ``char`` (i.e. ``EM_UTF8 id[128]``). .. c:member:: EM_UTF8 mapping A string that identifies the layout or control mapping of this device. Maximum size 128 ``char`` (i.e. ``EM_UTF8 mapping[128]``). Callback functions ------------------ .. c:type:: em_gamepad_callback_func Function pointer for the :c:func:`gamepad event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_gamepad_callback_func)(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData) :param int eventType: The type of gamepad event (:c:data:`EMSCRIPTEN_EVENT_GAMEPADCONNECTED`). :param gamepadEvent: Information about the gamepad event that occurred. :type gamepadEvent: const EmscriptenGamepadEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_gamepadconnected_callback(void *userData, EM_BOOL useCapture, em_gamepad_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_gamepaddisconnected_callback(void *userData, EM_BOOL useCapture, em_gamepad_callback_func callback) Registers a callback function for receiving the gamepad_ events: `gamepadconnected `_ and `gamepaddisconnected `_. :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_gamepad_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_sample_gamepad_data(void) This function samples a new state of connected Gamepad data, and returns either EMSCRIPTEN_RESULT_SUCCESS if Gamepad API is supported by the current browser, or EMSCRIPTEN_RESULT_NOT_SUPPORTED if Gamepad API is not supported. Note that even if EMSCRIPTEN_RESULT_SUCCESS is returned, there may not be any gamepads connected yet to the current browser tab. Call this function before calling either of the functions emscripten_get_num_gamepads() or emscripten_get_gamepad_status(). .. c:function:: int emscripten_get_num_gamepads(void) After having called emscripten_sample_gamepad_data(), this function returns the number of gamepads connected to the system or :c:type:`EMSCRIPTEN_RESULT_NOT_SUPPORTED` if the current browser does not support gamepads. .. note:: A gamepad does not show up as connected until a button on it is pressed. .. note:: Gamepad API uses an array of gamepad state objects to return the state of each device. The devices are identified via the index they are present in in this array. Because of that, if one first connects gamepad A, then gamepad B, and then disconnects gamepad A, the gamepad B shall not take the place of gamepad A, so in this scenario, this function will still keep returning two for the count of connected gamepads, even though gamepad A is no longer present. To find the actual number of connected gamepads, listen for the gamepadconnected and gamepaddisconnected events. Consider the return value of function emscripten_get_num_gamepads() minus one to be the largest index value that can be passed to the function emscripten_get_gamepad_status(). :returns: The number of gamepads connected to the browser tab. :rtype: int .. c:function:: EMSCRIPTEN_RESULT emscripten_get_gamepad_status(int index, EmscriptenGamepadEvent *gamepadState) After having called emscripten_sample_gamepad_data(), this function returns a snapshot of the current gamepad state for the gamepad controller located at given index of the controllers array. :param int index: The index of the gamepad to check (in the `array of connected gamepads `_). :param EmscriptenGamepadEvent* gamepadState: The most recently received gamepad state. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Battery ======= Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_BATTERYCHARGINGCHANGE EMSCRIPTEN_EVENT_BATTERYLEVELCHANGE Emscripten `batterymanager `_ events. Struct ------ .. c:type:: EmscriptenBatteryEvent The event structure passed in the `batterymanager `_ events: ``chargingchange`` and ``levelchange``. .. c:member:: double chargingTime Time remaining until the battery is fully charged (seconds). .. c:member:: double dischargingTime Time remaining until the battery is empty and the system will be suspended (seconds). .. c:member:: double level Current battery level, on a scale of 0 to 1.0. .. c:member:: EM_BOOL charging; ``true`` if the battery is charging, ``false`` otherwise. Callback functions ------------------ .. c:type:: em_battery_callback_func Function pointer for the :c:func:`batterymanager event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_battery_callback_func)(int eventType, const EmscriptenBatteryEvent *batteryEvent, void *userData); :param int eventType: The type of ``batterymanager`` event (:c:data:`EMSCRIPTEN_EVENT_BATTERYCHARGINGCHANGE`). :param batteryEvent: Information about the ``batterymanager`` event that occurred. :type batteryEvent: const EmscriptenBatteryEvent* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_batterychargingchange_callback(void *userData, em_battery_callback_func callback) EMSCRIPTEN_RESULT emscripten_set_batterylevelchange_callback(void *userData, em_battery_callback_func callback) Registers a callback function for receiving the `batterymanager `_ events: ``chargingchange`` and ``levelchange``. :param void* userData: |userData-parameter-doc| :param em_battery_callback_func callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_battery_status(EmscriptenBatteryEvent *batteryState) Returns the current battery status. :param batteryState: The most recently received battery state. :type batteryState: EmscriptenBatteryEvent* :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Vibration ========= Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_vibrate(int msecs) Produces a `vibration `_ for the specified time, in milliseconds. :param int msecs: The amount of time for which the vibration is required (milliseconds). :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_vibrate_pattern(int *msecsArray, int numEntries) Produces a complex vibration feedback pattern. :param int* msecsArray: An array of timing entries [on, off, on, off, on, off, ...] where every second one specifies a duration of vibration, and every other one specifies a duration of silence. :param int numEntries: The number of integers in the array ``msecsArray``. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| Page unload =========== Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_BEFOREUNLOAD Emscripten `beforeunload `_ event. Callback functions ------------------ .. c:type:: em_beforeunload_callback Function pointer for the :c:func:`beforeunload event callback functions `, defined as: .. code-block:: cpp typedef const char *(*em_beforeunload_callback)(int eventType, const void *reserved, void *userData); :param int eventType: The type of ``beforeunload`` event (:c:data:`EMSCRIPTEN_EVENT_BEFOREUNLOAD`). :param reserved: Reserved for future use; pass in 0. :type reserved: const void* :param void* userData: The ``userData`` originally passed to the registration function. :returns: Return a string to be displayed to the user. :rtype: char* Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_beforeunload_callback(void *userData, em_beforeunload_callback callback) Registers a callback function for receiving the page `beforeunload `_ event. Hook into this event to perform actions immediately prior to page close (for example, to display a notification to ask if the user really wants to leave the page). :param void* userData: |userData-parameter-doc| :param em_beforeunload_callback callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| WebGL context ============= Defines ------- .. c:macro:: EMSCRIPTEN_EVENT_WEBGLCONTEXTLOST EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED Emscripten `WebGL context`_ events. .. c:type:: EMSCRIPTEN_WEBGL_CONTEXT_HANDLE Represents a handle to an Emscripten WebGL context object. The value 0 denotes an invalid/no context (this is a typedef to an ``int``). Struct ------ .. c:type:: EmscriptenWebGLContextAttributes Specifies `WebGL context creation parameters `_. .. c:member:: EM_BOOL alpha If ``true``, request an alpha channel for the context. If you create an alpha channel, you can blend the canvas rendering with the underlying web page contents. Default value: ``true``. .. c:member:: EM_BOOL depth If ``true``, request a depth buffer of at least 16 bits. If ``false``, no depth buffer will be initialized. Default value: ``true``. .. c:member:: EM_BOOL stencil If ``true``, request a stencil buffer of at least 8 bits. If ``false``, no stencil buffer will be initialized. Default value: ``false``. .. c:member:: EM_BOOL antialias If ``true``, antialiasing will be initialized with a browser-specified algorithm and quality level. If ``false``, antialiasing is disabled. Default value: ``true``. .. c:member:: EM_BOOL premultipliedAlpha If ``true``, the alpha channel of the rendering context will be treated as representing premultiplied alpha values. If ``false``, the alpha channel represents non-premultiplied alpha. Default value: ``true``. .. c:member:: EM_BOOL preserveDrawingBuffer If ``true``, the contents of the drawing buffer are preserved between consecutive ``requestAnimationFrame()`` calls. If ``false``, color, depth and stencil are cleared at the beginning of each ``requestAnimationFrame()``. Generally setting this to ``false`` gives better performance. Default value: ``false``. .. c:member:: EM_WEBGL_POWER_PREFERENCE powerPreference Specifies a hint to the WebGL canvas implementation to how it should choose the use of available GPU resources. One of EM_WEBGL_POWER_PREFERENCE_DEFAULT, EM_WEBGL_POWER_PREFERENCE_LOW_POWER, EM_WEBGL_POWER_PREFERENCE_HIGH_PERFORMANCE. .. c:member:: EM_BOOL failIfMajorPerformanceCaveat If ``true``, requests context creation to abort if the browser is only able to create a context that does not give good hardware-accelerated performance. Default value: ``false``. .. c:member:: int majorVersion int minorVersion Emscripten-specific extensions which specify the WebGL context version to initialize. For example, pass in ``majorVersion=1``, ``minorVersion=0`` to request a WebGL 1.0 context, and ``majorVersion=2``, ``minorVersion=0`` to request a WebGL 2.0 context. Default value: ``majorVersion=1``, ``minorVersion=0`` .. c:member:: EM_BOOL enableExtensionsByDefault If ``true``, all GLES2-compatible non-performance-impacting WebGL extensions will automatically be enabled for you after the context has been created. If ``false``, no extensions are enabled by default, and you need to manually call :c:func:`emscripten_webgl_enable_extension` to enable each extension that you want to use. Default value: ``true``. .. c:member:: EM_BOOL explicitSwapControl By default, when ``explicitSwapControl`` is in its default state ``false``, rendered WebGL content is implicitly presented (displayed to the user) on the canvas when the event handler that renders with WebGL returns back to the browser event loop. If ``explicitSwapControl`` is set to ``true``, rendered content will not be displayed on screen automatically when event handler function finishes, but the control of swapping is given to the user to manage, via the ``emscripten_webgl_commit_frame()`` function. In order to be able to set ``explicitSwapControl==true``, support for it must explicitly be enabled either 1) via adding the ``-s OFFSCREEN_FRAMEBUFFER=1`` Emscripten linker flag, and enabling ``renderViaOffscreenBackBuffer==1``, or 2) via adding the linker flag ``-s OFFSCREENCANVAS_SUPPORT=1``, and running in a browser that supports OffscreenCanvas. .. c:member:: EM_BOOL renderViaOffscreenBackBuffer If ``true``, an extra intermediate backbuffer (offscreen render target) is allocated to the created WebGL context, and rendering occurs to this backbuffer instead of directly onto the WebGL "default backbuffer". This is required to be enabled if 1) ``explicitSwapControl==true`` and the browser does not support OffscreenCanvas, 2) when performing WebGL rendering in a worker thread and the browser does not support OffscreenCanvas, and 3) when performing WebGL context accesses from multiple threads simultaneously (independent of whether OffscreenCanvas is supported or not). Because supporting offscreen framebuffer adds some amount of extra code to the compiled output, support for it must explicitly be enabled via the ``-s OFFSCREEN_FRAMEBUFFER=1`` Emscripten linker flag. When building simultaneously with both ``-s OFFSCREEN_FRAMEBUFFER=1`` and ``-s OFFSCREENCANVAS_SUPPORT=1`` linker flags enabled, offscreen backbuffer can be used as a polyfill-like compatibility fallback to enable rendering WebGL from a pthread when the browser does not support the OffscreenCanvas API. .. c:member:: EM_BOOL proxyContextToMainThread This member specifies the threading model that will be used for the created WebGL context, when the WebGL context is created in a pthread. Three values are possible: ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_DISALLOW``, ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_FALLBACK`` or ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_ALWAYS``. If ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_DISALLOW`` is specified, the WebGLRenderingContext object will be created inside the pthread that is calling the ``emscripten_webgl_create_context()`` function as an OffscreenCanvas-based rendering context. This is only possible if 1) current browser supports OffscreenCanvas specification, 2) code was compiled with ``-s OFFSCREENCANVAS_SUPPORT=1`` linker flag enabled, 3) the Canvas object that the context is being created on was transferred over to the calling pthread with function ``emscripten_pthread_attr_settransferredcanvases()`` when the pthread was originally created, and 4) no OffscreenCanvas-based context already exists from the given Canvas at the same time. If a WebGL rendering context is created as an OffscreenCanvas-based context, it will have the limitation that only the pthread that created the context can enable access to it (via ``emscripten_webgl_make_context_current()`` function). Other threads will not be able to activate rendering to the context, i.e. OffscreenCanvas-based contexts are essentially "pinned" to the pthread that created them. If the current browser does not support OffscreenCanvas, you can specify the ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_ALWAYS`` WebGL context creation flag. If this flag is passed, and code was compiled with ``-s OFFSCREEN_FRAMEBUFFER=1`` enabled, the WebGL context will be created as a "proxied context". In this context mode, the WebGLRenderingContext object will actually be created on the main browser thread, and all WebGL API calls will be proxied as asynchronous messages from the pthread into the main thread. This will have a performance and latency impact in comparison to OffscreenCanvas contexts, however unlike OffscreenCanvas-based contexts, proxied contexts can be shared across any number of pthreads: you can use the ``emscripten_webgl_make_context_current()`` function in any pthread to activate and deactivate access to the WebGL context: for example, you could have one WebGL loading thread, and another WebGL rendering thread that coordinate shared access to the WebGL rendering context by cooperatively acquiring and releasing access to the WebGL rendering context via the ``emscripten_webgl_make_context_current()`` function. Proxied contexts do not require any special support from the browser, so any WebGL capable browser can create a proxied WebGL context. The ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_ALWAYS`` WebGL context creation flag will always create a proxied context, even if the browser did support OffscreenCanvas. If you would like to prefer to create a higher performance OffscreenCanvas context whenever suppported by the browser, but only fall back to a proxied WebGL context to keep compatibility with browsers that do not yet have OffscreenCanvas support, you can specify the ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_FALLBACK`` context creation flag. In order to use this flag, code should be compiled with both ``-s OFFSCREEN_FRAMEBUFFER=1`` and ``-s OFFSCREENCANVAS_SUPPORT=1`` linker flags. Default value of ``proxyContextToMainThread`` after calling ``emscripten_webgl_init_context_attributes()`` is ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_DISALLOW``, if the WebGL context is being created on the main thread. This means that by default WebGL contexts created on the main thread are not shareable between multiple threads (to avoid accidental performance loss from enabling proxying when/if it is not needed). To create a context that can be shared between multiple pthreads, set the ``proxyContextToMainThread`` flag ``EMSCRIPTEN_WEBGL_CONTEXT_PROXY_ALWAYS``. Callback functions ------------------ .. c:type:: em_webgl_context_callback Function pointer for the :c:func:`WebGL Context event callback functions `, defined as: .. code-block:: cpp typedef EM_BOOL (*em_webgl_context_callback)(int eventType, const void *reserved, void *userData); :param int eventType: The type of :c:data:`WebGL context event `. :param reserved: Reserved for future use; pass in 0. :type reserved: const void* :param void* userData: The ``userData`` originally passed to the registration function. :returns: |callback-handler-return-value-doc| :rtype: |EM_BOOL| Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_webglcontextlost_callback(const char *target, void *userData, EM_BOOL useCapture, em_webgl_context_callback callback) EMSCRIPTEN_RESULT emscripten_set_webglcontextrestored_callback(const char *target, void *userData, EM_BOOL useCapture, em_webgl_context_callback callback) Registers a callback function for the canvas `WebGL context`_ events: ``webglcontextlost`` and ``webglcontextrestored``. :param target: |target-parameter-doc| :type target: const char* :param void* userData: |userData-parameter-doc| :param EM_BOOL useCapture: |useCapture-parameter-doc| :param em_webgl_context_callback callback: |callback-function-parameter-doc| :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EM_BOOL emscripten_is_webgl_context_lost(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context) Queries the given WebGL context if it is in a lost context state. :param target: Specifies a handle to the context to test. :type target: EMSCRIPTEN_WEBGL_CONTEXT_HANDLE :returns: ``true`` if the WebGL context is in a lost state (or the context does not exist) :rtype: |EM_BOOL| .. c:function:: void emscripten_webgl_init_context_attributes(EmscriptenWebGLContextAttributes *attributes) Populates all fields of the given :c:type:`EmscriptenWebGLContextAttributes` structure to their default values for use with WebGL 1.0. Call this function as a forward-compatible way to ensure that if there are new fields added to the ``EmscriptenWebGLContextAttributes`` structure in the future, that they also will get default-initialized without having to change any code. :param attributes: The structure to be populated. :type attributes: EmscriptenWebGLContextAttributes* .. c:function:: EMSCRIPTEN_WEBGL_CONTEXT_HANDLE emscripten_webgl_create_context(const char *target, const EmscriptenWebGLContextAttributes *attributes) Creates and returns a new `WebGL context `_. .. note:: - A successful call to this function will not immediately make that rendering context active. Call :c:func:`emscripten_webgl_make_context_current` after creating a context to activate it. - This function will try to initialize the context version that was *exactly* requested. It will not e.g. initialize a newer backwards-compatible version or similar. :param target: The DOM canvas element in which to initialize the WebGL context. :type target: const char* :param attributes: The attributes of the requested context version. :type attributes: const EmscriptenWebGLContextAttributes* :returns: On success, a strictly positive value that represents a handle to the created context. On failure, a negative number that can be cast to an |EMSCRIPTEN_RESULT| field to get the reason why the context creation failed. :rtype: |EMSCRIPTEN_WEBGL_CONTEXT_HANDLE| .. c:function:: EMSCRIPTEN_RESULT emscripten_webgl_make_context_current(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context) Activates the given WebGL context for rendering. After calling this function, all OpenGL functions (``glBindBuffer()``, ``glDrawArrays()``, etc.) can be applied to the given GL context. :param EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context: The WebGL context to activate. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_WEBGL_CONTEXT_HANDLE emscripten_webgl_get_current_context() Returns the currently active WebGL rendering context, or 0 if no context is active. Calling any WebGL functions when there is no active rendering context is undefined and may throw a JavaScript exception. :returns: The currently active WebGL rendering context, or 0 if no context is active. :rtype: |EMSCRIPTEN_WEBGL_CONTEXT_HANDLE| .. c:function:: EMSCRIPTEN_RESULT emscripten_webgl_get_context_attributes(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context, EmscriptenWebGLContextAttributes *outAttributes) Fetches the context creation attributes that were used to initialize the given WebGL context. :param EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context: The WebGL context to query. :param EmscriptenWebGLContextAttributes \*outAttributes: The context creation attributes of the specified context will be filled in here. This pointer cannot be null. :returns: On success, EMSCRIPTEN_RESULT_SUCCESS. .. c:function:: EMSCRIPTEN_RESULT emscripten_webgl_commit_frame() Presents ("swaps") the content rendered on the currently active WebGL context to be visible on the canvas. This function is available on WebGL contexts that were created with the ``explicitSwapControl==true`` context creation attribute. If ``explicitSwapControl==false``, then the rendered content is displayed on the screen "implicitly" when yielding back to the browser from the calling event handler. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values, denoting a reason for failure. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_webgl_get_drawing_buffer_size(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context, int *width, int *height) Gets the ``drawingBufferWidth`` and ``drawingBufferHeight`` of the specified WebGL context. :param EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context: The WebGL context to get width/height of. :param int \*width: The context's ``drawingBufferWidth``. :param int \*height: The context's ``drawingBufferHeight``. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_webgl_destroy_context(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context) Deletes the given WebGL context. If that context was active, then the no context is set to active. :param EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context: The WebGL context to delete. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EM_BOOL emscripten_webgl_enable_extension(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context, const char *extension) Enables the given extension on the given context. :param EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context: The WebGL context on which the extension is to be enabled. :param extension: A string identifying the `WebGL extension `_. For example "OES_texture_float". :type extension: const char* :returns: EM_TRUE if the given extension is supported by the context, and EM_FALSE if the extension was not available. :rtype: |EM_BOOL| .. c:function:: EMSCRIPTEN_RESULT emscripten_set_canvas_element_size(const char *target, int width, int height) Resizes the pixel width and height of the given Canvas element in the DOM. :param target: Specifies a selector for the canvas to resize. :param width: New pixel width of canvas element. :param height: New pixel height of canvas element. :returns: EMSCRIPTEN_RESULT_SUCCESS if resizing succeeded, and one of the EMSCRIPTEN_RESULT_* error values on failure. .. c:function:: EMSCRIPTEN_RESULT emscripten_get_canvas_element_size(const char *target, int *width, int *height) Gets the current pixel width and height of the given Canvas element in the DOM. :param target: Specifies a selector for the canvas to resize. :param width: A pointer to memory location where the width of the canvas element is received. This pointer may not be null. :param height: A pointer to memory location where the height of the canvas element is received. This pointer may not be null. :returns: EMSCRIPTEN_RESULT_SUCCESS if width and height retrieval succeeded, and one of the EMSCRIPTEN_RESULT_* error values on failure. CSS === Functions --------- .. c:function:: EMSCRIPTEN_RESULT emscripten_set_element_css_size(const char * target, double width, double height) Resizes the CSS width and height of the element specified by ``target`` on the Emscripten web page. :param target: Element to resize. :type target: const char* :param double width: New width of the element. :param double height: New height of the element. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. c:function:: EMSCRIPTEN_RESULT emscripten_get_element_css_size(const char * target, double * width, double * height) Gets the current CSS width and height of the element specified by ``target``. :param target: Element to get size of. :type target: const char* :param double* width: Width of the element. :param double* height: Height of the element. :returns: :c:data:`EMSCRIPTEN_RESULT_SUCCESS`, or one of the other result values. :rtype: |EMSCRIPTEN_RESULT| .. COMMENT (not rendered): Section below is automated copy and replace text. .. COMMENT (not rendered): The replace function return values with links (not created automatically) .. |EMSCRIPTEN_RESULT| replace:: :c:type:`EMSCRIPTEN_RESULT` .. |EM_BOOL| replace:: :c:type:`EM_BOOL` .. |EMSCRIPTEN_WEBGL_CONTEXT_HANDLE| replace:: :c:type:`EMSCRIPTEN_WEBGL_CONTEXT_HANDLE` .. COMMENT (not rendered): Following values are common to many functions, and currently only updated in one place (here). .. COMMENT (not rendered): These can be properly replaced if required either wholesale or on an individual basis. .. |target-parameter-doc| replace:: :ref:`Target HTML element id `. .. |userData-parameter-doc| replace:: :ref:`User-defined data ` to be passed to the callback (opaque to the API). .. |useCapture-parameter-doc| replace:: Set ``true`` to :ref:`use capture `. .. |callback-handler-return-value-doc| replace:: ``true`` (non zero) to indicate that the event was consumed by the :ref:`callback handler `. .. |callback-function-parameter-doc| replace:: A callback function. The function is called with the type of event, information about the event, and user data passed from this registration function. The callback should return ``true`` if the event is consumed. .. _gamepad: http://www.w3.org/TR/gamepad/#gamepad-interface .. _webgl_context: http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 Animation and Timing ==================== The API provided here are low-level functions that directly call the relevant Web APIs and nothing more. They don't integrate with the emscripten runtime, such as checking if the program has halted and cancelling a callback if so. For that purpose, see the function :c:func:`emscripten_set_main_loop()`. Functions --------- .. c:function:: long emscripten_set_timeout(void (*cb)(void *userData), double msecs, void *userData) Performs a ``setTimeout()`` callback call on the given function on the calling thread. :param cb: The callback function to call. :param msecs: Millisecond delay until the callback should fire. :param userData: Specifies a pointer sized field of custom data that will be passed in to the callback function. :returns: An ID to the ``setTimeout()`` call that can be passed to :c:func:`emscripten_clear_timeout()` to cancel the pending timeout timer. .. c:function:: void emscripten_clear_timeout(long setTimeoutId) Cancels a pending ``setTimeout()`` call on the calling thread. This function must be called on the same thread as the :c:func:`emscripten_set_timeout()` call that registered the callback. :param setTimeoutId: An ID returned by function :c:func:`emscripten_set_timeout()`. .. c:function:: void emscripten_set_timeout_loop(EM_BOOL (*cb)(double time, void *userData), double intervalMsecs, void *userData) Initializes a ``setTimeout()`` loop on the given function on the calling thread. The specified callback function 'cb' needs to keep returning ``EM_TRUE`` as long as the animation loop should continue to run. When the function returns false, the ``setTimeout()`` loop will stop. Note: The loop will start immediately with a 0 msecs delay - the passed in intervalMsecs time specifies the interval that the consecutive callback calls should fire at. :param cb: The callback function to call. :param intervalMsecs: Millisecond interval at which the callback should keep firing. :param userData: Specifies a pointer sized field of custom data that will be passed in to the callback function. .. c:function:: long emscripten_request_animation_frame(EM_BOOL (*cb)(double time, void *userData), void *userData) Performs a single ``requestAnimationFrame()`` callback call on the given function on the calling thread. :param cb: The callback function to call. This function will receive the current high precision timer value (value of ``performance.now()``) at the time of the call. :param userData: Specifies a pointer sized field of custom data that will be passed in to the callback function. :returns: An ID to the ``requestAnimationFrame()`` call that can be passed to :c:func:`emscripten_cancel_animation_frame()` to cancel the pending ``requestAnimationFrame`` timer. .. c:function:: void emscripten_cancel_animation_frame(long requestAnimationFrameId) Cancels a registered ``requestAnimationFrame()`` callback on the calling thread before it is run. This function must be called on the same thread as the :c:func:`emscripten_request_animation_frame()` call that registered the callback. :param requestAnimationFrameId: An ID returned by function :c:func:`emscripten_request_animation_frame()`. .. c:function:: void emscripten_request_animation_frame_loop(EM_BOOL (*cb)(double time, void *userData), void *userData) Initializes a ``requestAnimationFrame()`` loop on the given function on the calling thread. The specified callback function 'cb' needs to keep returning ``EM_TRUE`` as long as the animation loop should continue to run. When the function returns false, the animation frame loop will stop. :param cb: The callback function to call. This function will receive the current high precision timer value (value of ``performance.now()``) at the time of the call. :param userData: Specifies a pointer sized field of custom data that will be passed in to the callback function. .. c:function:: long emscripten_set_immediate(void (*cb)(void *userData), void *userData) Performs a ``setImmediate()`` callback call on the given function on the calling thread. Returns an ID to the ``setImmediate()`` call that can be passed to :c:func:`emscripten_clear_immediate()` function to cancel a pending ``setImmediate()`` invocation. TODO: Currently the polyfill of ``setImmediate()`` only works in the main browser thread, but not in pthreads. :param cb: The callback function to call. :param userData: Specifies a pointer sized field of custom data that will be passed in to the callback function. :returns: An ID to the ``setImmediate()`` call that can be passed to :c:func:`emscripten_clear_immediate()` to cancel the pending callback. .. c:function:: void emscripten_clear_immediate(long setImmediateId) Cancels a pending ``setImmediate()`` call on the calling thread. This function must be called on the same thread as the :c:func:`emscripten_set_immediate()` call that registered the callback. :param setImmediateId: An ID returned by function :c:func:`emscripten_set_immediate()`. .. c:function:: void emscripten_set_immediate_loop(EM_BOOL (*cb)(void *userData), void *userData) Initializes a ``setImmediate()`` loop on the given function on the calling thread. The specified callback function 'cb' needs to keep returning ``EM_TRUE`` as long as the loop should continue to run. When the function returns false, the ``setImmediate()`` loop will stop. TODO: Currently the polyfill of ``setImmediate()`` only works in the main browser thread, but not in pthreads. :param cb: The callback function to call. :param userData: Specifies a pointer sized field of custom data that will be passed in to the callback function. .. c:function:: long emscripten_set_interval(void (*cb)(void *userData), double intervalMsecs, void *userData) Initializes a ``setInterval()`` loop on the given function on the calling thread. Returns an ID to the initialized loop. Call :c:func:`emscripten_clear_interval()` with this ID to terminate the loop. Note that this function will cause the given callback to be called repeatedly. Do not call ``emscripten_set_interval()`` again on the same callback function from inside the callback, as that would register multiple loops to run simultaneously. :param cb: The callback function to call. :param intervalMsecs: Millisecond interval at which the callback should keep firing. :param userData: Specifies a pointer sized field of custom data that will be passed in to the callback function. :returns: An ID to the setInterval() call that can be passed to emscripten_clear_interval() to cancel the currently executing interval timer. .. c:function:: void emscripten_clear_interval(long setIntervalId) Cancels a currently executing ``setInterval()`` loop on the calling thread. This function must be called on the same thread as the :c:func:`emscripten_set_interval()` call that registered the callback. :param setIntervalId: An ID returned by function :c:func:`emscripten_set_interval()`. .. c:function:: double emscripten_date_now(void) Calls JavaScript ``Date.now()`` function in the current thread. :returns: The number of msecs elapsed since the UNIX epoch. (00:00:00 Thursday, 1 January 1970) .. c:function:: double emscripten_performance_now(void) Calls JavaScript ``performance.now()`` function in the current thread. Note that the returned value of this function is based on different time offset depending on which thread this function is called in. That is, do not compare absolute time values returned by performance.now() across threads. (comparing relative timing values is ok). On the main thread this function returns the number of milliseconds elapsed since page startup time. In a Web Worker/pthread, this function returns the number of milliseconds since the Worker hosting that pthread started up. (Workers are generally not torn down when a pthread quits and a second one starts, but they are kept alive in a pool, so this function is not guaranteed to start counting time from 0 at the time when a pthread starts) :returns: A high precision wallclock time value in msecs. Console ======= Functions --------- .. c:function:: void emscripten_console_log(const char *utf8String) Prints a string using ``console.log()``. :param utf8String: A string encoded as UTF-8. .. c:function:: void emscripten_console_warn(const char *utf8String) Prints a string using ``console.warn()``. :param utf8String: A string encoded as UTF-8. .. c:function:: void emscripten_console_error(const char *utf8String) Prints a string using ``console.error()``. :param utf8String: A string encoded as UTF-8. Throw ===== Functions --------- .. c:function:: void emscripten_throw_number(double number) Invokes JavaScript throw statement and throws a number. .. c:function:: void emscripten_throw_string(const char *utf8String) Invokes JavaScript throw statement and throws a string. .. c:function:: void emscripten_unwind_to_js_event_loop(void) Throws a JavaScript exception that unwinds the stack and yields execution back to the browser event loop. This function does not return execution back to calling code. This function can be useful when porting code that would enter an infinite loop. Instead of actually running an infinite loop, which is not allowed on the Web, we can set up the body of the loop to execute asynchronously (using :c:func:`emscripten_set_main_loop` or something else), and call this function to halt execution, which is important as we do not want execution to continue normally.